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 2013 May Event - Task Force Alpha

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J (admin)
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PostSubject: 2013 May Event - Task Force Alpha   Mon Apr 29, 2013 6:06 pm

Original post:
http://www.funzio.com/forum/showthread.php?52962-Task-Force-Alpha-Walk-through

LTQ History:
http://www.funzio.com/forum/showthread.php?52592-LTQ-Historical-Summary

===NORMAL MODE===

1/40: Insurgent Camp: insurgent leader
Veteran Stalker (infantry, 52/48)

2/40: Insurgent Camp: insurgent gunman, mud house
Concrete, 15000 cash

3/40: Dictators Compound: border guard
Veteran Ranger (infantry, 60/65)

4/40: Enemy Outpost: SAM Launcher, SAM Launcher
Concrete, 150 valor

5/40: Enemy Outpost: installation sentry, installation guard, missile officer
Interceptor (ground, 100/50)

6/40: Enemy Outpost: jungle rifleman, heavy gunner troop, jungle trooper, flak technician
Concrete, 40000 cash

7/40: Enemy Outpost: battle tank
Camouflage Destroyer (sea, 95/81)

8/40: Offshore Drilling Rig: aircraft carrier
Concrete, 400 valor

9/40: Dictator's Compound: SAM launcher, guard tower
Fluid Gripen (air, 123/77)

10/40: Dictator's Compound: police truck, dictator guard, luxury villa, modern palace
Concrete, 65000 cash

11/40: Attack Site: war-torn building, mid-rise appartments
Ammo Transport (ground, 120/130)

12/40: Attack Site: rubble building, battered building
Concrete, 650 valor

13/40: Attack Site: fedayeen commander, republican commander, wrecked apc
Top Secret Ops (infantry, )

14/40: Enemy Encampment: comm technician, satellite network, supply depot, munitions supply
Concrete, 90000 cash

15/40: Shipyard: shipwright's apprentice, shipwright, naval architect
Marine Sniper (infantry, 224/126)
Gold used to this point: 20

16/40: Shipyard: marine trooper, naval officer, shipyard guard, patrol boat
Concrete, 900 valor

17/40: Communications Outpost: logistics officer, comm officer, switch room
Tarawa Drop Ship (sea, 110/290, strong against sea)

18/40: Trafficker Base: perimeter sentry, enemy combatant, antiaircraft cannon, guard tower, guard tower
Concrete, 115,000 cash

19/40: Trafficker Base: hostage guard, large bunker
Oceanic Destroyer (sea, 222/228)
Gold used to this point: 40

20/40: Border Guard Complex: guard tower, gun truck
Concrete, 1150 valor

21/40: Border Guard Complex: inspection building, holding cell, corporal aliki, cadet bapoto
Combat Ace (air, 264/236)

22/40: Mountain Pass: mountain fighter, sandbag bunker, hardened militant
Concrete, 140,000 cash
Gold used to this point: 60

23/40: Mountain Pass: sandbag bunker
23D Battle Tank (ground, 412/165)

24/40: Suspicious Village: regime gunman, colonel bloomgaard
Concrete, 1400 valor

25/40: Suspicious Village: henrik van der waais, anika ahrens
Highland Assassin (infantry, 380/241)
Gold used to this point: 80

26/40: Docks: tug boat, cargo crane, patrol boat
Concrete, 165,000 cash

27/40: Docks: amphibious trooper, amphibious squad leader, enemy marine, marine veteran
Elite Sniper (infantry, 351/370)
Gold used to this point: 100

28/40: Marketplace: local shopkeeper, housing complex, carpet shop
Concrete, 1650 valor

29/40: Marketplace: market square
Elite Base Defense (air, 336/464)
Gold used to this point: 120

30/40: Oil Refinery Plant: commando grunt, commando soldier
Concrete, 190,000 cash

31/40: Oil Refinery Plant: commando sharpshooter, commando marksman
TF-Alpha Rookie (infantry, 358/517)
Gold used to this point: 140

32/40: Oil Refinery Plant: power transformer, switch room, hydrotreater
Concrete, 1900 valor

33/40: Emir Island: mine-launcher
Reserved Force Unit (infantry, 480/457)
Gold used to this point: 160

34/40: Emir Island: sneering grunt, armored truck
Concrete, 215,000 cash
Gold used to this point: 180

35/40: Emir Island: gun truck
Field Spotter (infantry, 542/608)

36/40: Emir Island: torpedo boat, patrol boat, submarine, tug boat
Concrete, 2150 valor
Gold used to this point: 200

37/40: Emir Island: minaret
Rampage Gunner (infantry, 660/840)
Gold used to this point: 220

38/40: Historic District: resistance fighter, armed fanatic, religious fanatic
Concrete, 240,000 cash
Gold used to this point: 260

39/40: Historic District: university, grand mosque, cleric musa
Concrete, 2400 valor
Gold used to this point: 320

40/40: Bomb Maker Compound: SAM launcher, antiaircraft cannon, sandbag bunker, shifty demolitionist, hardened gunman, seamus mctaggart
TF-Alpha Troop Carrier (ground, 1356/1344)
Gold used to this point: 440

- armed observation vehicle, engineer, flamethrower soldier, apc, heavy gnner


NORMAL MODE COMPLETE

TOTALS FOR NORMAL MODE:
Raw gains (a/d): 6,387/6,495
Valor gain: Approx. 12,750
Gold spent: 440
Enery Used: Approx: 23,000
XP gained: 6,165

*Each 20 gold energy refill gave full +1000 energy fill = 22,000 energy from gold, plus approx 360 energy from normal time-based regen (2 hours) = approx. 23,000 energy required in total.


Last edited by J (admin) on Sat May 04, 2013 11:21 pm; edited 2 times in total
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J (admin)
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Location : USA, Rhode Island

PostSubject: Re: 2013 May Event - Task Force Alpha   Mon Apr 29, 2013 9:35 pm

=== PRESTIGE MODE ===

Note: gold amounts used below are in addition to completing normal mode. That is, reset the count back to 0 gold so to speak.

1/80: Insurgent Camp: insurgent leader
Concrete, 15000 cash

2/80: Insurgent Camp: insurgent gunman, mud house
Concrete, 150 valor

3/80: Dictators Compound: border guard
Top Secret Ops (infantry, 142/158)

4/80: Dictators Compound: desert house, blown up car
Concrete, 40000 cash

5/80: Enemy Outpost: SAM Launcher, SAM Launcher
Concrete, 400 valor

6/80: Enemy Outpost: turret, turret, guard tower, guard tower
Reinforced Warship (sea, 145/181)

7/80: Enemy Outpost: installation sentry, installation guard, missile officer
Concrete, 65000 cash

8/80: Enemy Outpost: jungle rifleman, heavy gunner troop, jungle trooper, flak technician
Concrete, 650 valor

9/80: Enemy Outpost: battle tank
Marine Sniper (infantry, 224/126)

10/80: Offshore Drilling Rig: aircraft carrier
Concrete, 90000 cash

11/80: Offshore Drilling Rig: stealth boat, rocket boat, frigate, cruiser, battleship
Concrete, 900 valor

12/80: Dictator's Compound: SAM launcher, guard tower
NextGen Fighter (air, 206/169)

13/80: Dictator's Compound: police truck, dictator guard, luxury villa, modern palace
Concrete, 115,000 cash
Gold spent to this point: 20

14/80: Dictator's Compound: dictator's palace
Concrete, 1150 valor

15/80: Attack Site: war-torn building, mid-rise apartments
Tarawa Drop Ship (sea, 110/290, strong against sea)

16/80: Attack Site: rubble building, battered building
Concrete, 140,000 cash

17/80: Attack Site: rubble building, battered building
Concrete, 1400 valor

18/80: Attack Site: fedayeen commander, republican commander, wrecked apc
Oceanic Destroyer (sea, 222/228)

19/80: Attack Site: colonel mustafa
Concrete, 165,000 cash

20/80: Enemy Encampment: comm technician, satellite network, supply depot, munitions supply
Concrete, 1650 valor
Gold spent to this point: 40

21/80: Enemy Encampment: enemy gunman, artillery spotter, machine gunner, vehicle commander, barracks
Combat Ace (air, 264/236)

22/80: Enemy Encampment: observation tower, observation tower
Concrete, 190,000 cash

23/80: Enemy Encampment: supply airfield
Concrete, 1900 valor

24/80: Shipyard: shipwright's apprentice, shipwright, naval architect
Air Defense Carrier (sea, 215/334, strong against air)
Gold spent to this point: 60

25/80: Shipyard: marine trooper, naval officer, shipyard guard, patrol boat
Concrete, 215,000 cash

26/80: Shipyard: tug boat, cargo crane, ship yard
Concrete, 2150 valor

27/80: Shipyard: destroyer
Highland Assassin (infantry, 380/241)

28/80: Communications Outpost: logistics officer, comm officer, switch room
Concrete, 240,000 cash
Gold spent to this point: 80

29/80: Communications Outpost: corporal roshenko, satellite uplink
Concrete, 2400 valor

30/80: Communications Outpost: alexei borzakov
Highland Battalion Transport (sea, 290/415)

31/80: Trafficker Base: perimeter sentry, enemy combatant, antiaircraft cannon, guard tower, guard tower
Concrete, 265,000 cash

32/80: Trafficker Base: hostage guard, large bunker
Concrete, 2650
Gold spent to this point: 100

33/80: Trafficker Base: heavy bomber
TF-Alpha Transport (air, 327/423)

34/80: Border Guard Complex: guard tower, gun truck
Concrete, 290,000 cash
Gold spent to this point: 120

35/80: Border Guard Complex: inspection building, holding cell, corporal aliki, cadet bapoto
Concrete, 2900 valor

36/80: Border Guard Complex: patrol vehicle, power transformer, armored truck, truck scale
Elite Base Defense (air, 336/464)

37/80: Border Guard Complex: commander idris
Concrete, 315,000 cash
Gold spent to this point: 140

38/80: Mountain Pass: mountain fighter, sandbag bunker, hardened militant
Concrete, 3150 valor

39/80: Mountain Pass: sandbag bunker
Maven (infantry, 401/450)
Gold spent to this point: 160

40/80: Mountain Pass: command center, militant bodyguard, warlord's personal guard, general dustom, medieval palace
Concrete, 340,000 cash
Gold spent to this point: 180

41/80: Mountain Pass: rusty propane tank, mountain citadel
Concrete, 3400 valor

42/80: Suspicious Village: regime gunman, colonel bloomguard
Black Ops Specialist (infantry, 480/410)
Gold spent to this point: 200

43/80: Suspicious Village: village hovel, family home
Concrete, 365,000 cash
Gold spent to this point: 220

44/80: Suspicious Village: henrik van der waais, anika ahrens
Concrete, 3650 valor

45/80: Suspicious Village: mad bomber ali
Reserved Force Unit (infantry, 480/457)
Gold spent to this point: 240

46/80: Docks: tug boat, cargo crane, patrol boat
Concrete, 390,000 cash
Gold spent to this point: 260

47/80: Docks: amphibious trooper, amphibious squad leader, enemy marine, marine veteran
Concrete, 3900 valor

48/80: Docks: dry dock
Thermal Nuclear Supercarrier (sea, 550/440, strong against ground)
Gold spent to this point: 280

49/80: Docks: dock office, docks warehouse, docks warehouse
Concrete, 415,000 cash
Gold spent to this point: 300

50/80: Boneyard: research assistant, regime scientist, sergeant dilawar, wrecked fighter jet, ruined humvee, defunct iraqi tank
Concrete, 4150 valor
Gold spent to this point: 340

51/80: Boneyard: commandant al badri
Curragh Engineering Transport (ground, 473/627)
Gold spent to this point: 360

52/80: Marketplace: local shopkeeper, housing complex, carpet shop
Concrete, 440,000 cash

53/80: Marketplace: market square
Concrete, 4400 valor
Gold spent to this point: 380

54/80: Marketplace: car repair shop, pottery shop
APC Demolisher (infantry, 479/718)
Gold spent to this point: 400

55/80: Marketplace: wild basir
Concrete, 465,000 cash
Gold spent to this point: 440

56/80: Drop Site: drop site guard, rebel commando
Concrete, 4650 valor
Gold spent to this point: 460

57/80: Drop Site: communication center
TF-Alpha Operative (infantry, 579/721)
Gold spent to this point: 500

58/80: Oil Refinery Plant: commando grunt, commando soldier
Concrete, 490,000 cash

59/80: Oil Refinery Plant: commando sharpshooter, commando marksman
Concrete, 4900 valor
Gold spent to this point: 520

60/80: Oil Refinery Plant: commando captain
Advance Tek Chopper (air, 815/629)
Gold spent to this point: 560

61/80: Oil Refinery Plant: power transformer, switch room, hydrotreater
Concrete, 515,000 cash

62/80: Oil Refinery Plant: refinery platform, refinery platform
Concrete, 5150 valor
Gold spent to this point: 600

63/80: Oil Refinery Plant: gas processing plant, refinery warehouse, fractioning column, distillation column
Rampage Gunner (infantry, 660/840)
Gold spent to this point: 640

64/80: Emir Island: mine-launcher
Concrete, 540,000 cash

65/80: Emir Island: sneering grunt, armored truck
Concrete, 5400 valor
Gold spent to this point: 660

66/80: Emir Island: gun truck
Gung Ho Gunner (infantry,
Gold spent to this point: 680

67/80: Emir Island: torpedo boat, patrol boat, submarine, tug boat
Concrete, 565,000 cash
Gold spent to this point: 700

68/80: Emir Island: minaret
Concrete, 5650 valor
Gold spent to this point: 720

69/80: Emir Island: sneering grunt, soren pompantoniou
Iron Fist Panzer (ground, 740/1010)
Gold spent to this point: 760

70/80: High Mountain Village: covert fighter, disguised militant, regime operative, regime agent, regime die-hard
Concrete, 590,000 cash
Gold spent to this point: 800

71/80: High Mountain Village: The Doctor
Concrete, 5900 valor
Gold spent to this point: 840

72/80: Train Station: spetsnaz gunner, spetsnaz squad leader, comrade yaroshenko
Curragh Complex Guard (infantry, 1100/900)
Gold spent to this point: 880

73/80: Historic District: resistance fighter, armed fanatic, religious fanatic
Concrete, 615,000 cash
Gold spent to this point: 900

74/80: Historic District: national library, national museum, military monument, communication center
Concrete, 6150 valor
Gold spent to this point: 960

75/80: Historic District: university, grand mosque, cleric musa
TF-Alpha Air Support (air, 1248/1052)
Gold spent to this point: 1020

76/80: Bomb Maker Compound: nitrate tank, patrol vehicle, gun truck, battle tank, cargo truck, bomb factory
Concrete, 640,000 cash
Gold spent to this point: 1120

77/80: Bomb Maker Compound: SAM launcher, antiaircraft cannon, sandbag bunker, shifty demolitionist, hardened gunman, seamus mctaggart
Concrete, 6400 valor
Gold spent to this point: 1240

78/80: Government Area: pham van hinh, zuma mbeki, chavo luna, brigadier rustovich
TF-Alpha Sea Base (sea, 1439/1561)
Gold spent to this point: 1360

79/80:
Hu Metropolis: commander hai wok (commando, comanche helicopter)
DMZ: lt. jae park (commando, comanche helicopter)
Overrun Airbase: msgt. tetsubane (vtol, anti-aircraft vehicle)
Concrete, 700,000 cash, 7000 valor
Gold spent to this point: 1640

80/80: Capital Prefecture: kazehiko kamizuchi (mobile artillery, )
TF-Alpha Team Leader (infantry, 3562/3184)
Gold spent to this point: 1740

TOTALS FOR PRESTIGE MODE
Raw gains (a/d): 16,353/17,398
Valor gain: Approx. 92,150
Gold spent: 1740
Enery Used: 88,000
XP gained: 31,503

TOTALS FOR ENTIRE EVENT (both NORMAL and PRESTIGE MODE)
Raw gains (a/d): 22,740/23,893
Valor gain: Approx. 104,900
Gold spent: 2,180
Enery Used: 111,000
XP gained: 37,668
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Klw



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PostSubject: Re: 2013 May Event - Task Force Alpha   Wed May 08, 2013 2:21 pm

J these are extremely useful postings! Thanks for making it easy on us to find out this info!
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PostSubject: Re: 2013 May Event - Task Force Alpha   Wed May 08, 2013 6:02 pm

Welcome, but 99% of the credit goes to Devin on GREE web forum.
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